Another three months have passed and Tabletop Playground has received several large updates. As usual, you can find the full list of changes on our Discord, but here are some of the highlights:
- You can now draw on ground objects: select “Start Drawing” in the right click menu, and a new window with drawing options will appear. While that window is open, you can draw using the mouse. There are a couple of modes available: free draw, straight lines, shapes (from rectangles to circles), and erasing existing lines. You can also change the color and thickness of the lines you draw.
- New permissions to disable access to drawing, and ground mode together withlocking/unlocking objects
- You can now add tags to objects, templates, containers, snap points, and cards. They can control if objects snap and what can be inserted into containers. Tags can also help with finding what you’re looking for in the object library, card deck explorer, or container explorer. Find more information on tags in the new knowledge base page: https://tabletop-playground.com/knowledge-base/tags/
- VR hands: You can now see the hands of VR players using motion controllers. A new option in the video settings allows you to turn off the hands.
- You can now show the heads of other players. An option in the video settings allows you to activate heads only for VR players (default), for everyone, or for no-one.
- Snap points can now have different shapes for their range: in addition to the sphere shape, their snap range can also be a cylinder or a cube.
- There are new options for snap point rotation: instead of just switching between rotation on and off, you can also set snap points to flip objects upright, upside down, or adjust their rotation to be “flat” without fixing it entirely.
- A new options for snap points allow you to specify that they are only valid when the object is upright or upside down.
- While creating a snap point grid, you can now drag the grid with the mouse.
- Add grid arrange functionality for groups of objects: Set the number of rows and the distance you want between objects, and you can arrange them in a grid at the press of a button.
- Align on edge functionality for groups of objects: align all selected objects to the same outer edge (North/East/South/West)
These new updates we’ve added are just some of the many features on our early access development roadmap for Tabletop Playground, which you can check out on our roadmap Trello board.