Cards are an object type in Tabletop Playground. The main difference to generic objects is that cards can be stacked: if you drop a card onto another card or stack of the same shape and size, both will get combined into a stack. The interaction button flips a card. You can take the top card from a stack by dragging it off. If you want to take a whole stack, click on it and hold until you pick up the stack.
While you hold a card, its face isn’t visible to other players (they will only see a grey blur). To prevent cheating, the card front face is not visible for yourself either while you hold a card with its back face up.
Card stacks have two custom context actions:
Shuffle: Randomly shuffles the cards in the stack.
Deal: Gives out a card to each card holder present in the game.
If you want to create your own textures for the hexagonal cards, here’s the corresponding UV map.