You can play Tabletop Playground in VR using mouse and keyboard, but for more immersion we recommend using motion controllers. Tabletop Playground supports Vive Wands and Oculus Touch controllers. At any time, you can look at your motion controllers for a few seconds to see a visual guide what each control element does.
When you use motion controllers, the controls work a bit different than with mouse and keyboard. First, you have a main hand and secondary hand. By default, your right hand is the main hand, you can change that in the interface settings. When you open a UI dialog, it will get attached to your secondary hand.
There are two cursor modes for motion controllers: the regular mode works similar to the usual screen cursor. A line is projected from your main hand controller and you point at where you want the cursor to be. In free cursor mode, the cursor is directly attached to you main hand, which enables more natural interactions. You can press the main hand grip button (middle finger) while holding an object to freely rotate it as you rotate your hand.
You have several options of moving around in the world when using motion controllers: First, there’s teleporting. By pressing a button on your main hand, you can teleport to the position of the cursor. If you hold the button you can also determine what direction to face after teleporting. Second, you can press and hold the secondary hand index finger trigger to drag yourself around in the world. Finally, you can activate stick/touchpad movement in the interface settings and use the secondary hand stick or touchpad to move around.
When you press the grip button on both motion controllers simultaneously, you can rotate the world around you if turning by dragging is activated in the settings. You can also change your size by changing the distance between the controllers before releasing the grip buttons. And while you hold the main hand trigger button, you can do 45° instant turns using the main hand stick or touchpad.