What’s on the table?

Hi, in this post I’d like to talk about the different objects that you can interact with in Tabletop Playground. Currently, there are 7 different object types implemented: standard objects (e.g. cube, ball, pawn,…), dice, cards, card holders, containers, cardboard figures, and tables. All of them have certain properties that should enable you to have a fun virtual tabletop game experience. Today, I will describe the first four object types, leaving the others for a future post.

You will probably not use all of these object types in every game you choose to play: some are more useful for board games or card games, others may come in handy for wargaming. So, let’s have a closer look!

Standard objects

Many games include elements that are simple standard objects (in Tabletop Playground those are also called “Generic” objects). They don’t have any special behaviour – just imagine a pawn, or chess piece. In a game you would mostly interact with these objects by moving them over your game board. By the way: game boards are also standard objects!

Standard objects are mostly characterized by their physical properties. But you are able to influence those! Change the appearance (colors, roughness, or make them metallic) of an object, or play around with the scale. You can also define the bounciness and friction. Just try it out – it’s a lot of fun to watch your objects slide on the table without friction.


Dice are an important part of many board games. Tabletop Playground includes six standard dice shapes. When you throw dice, they will spin randomly and all players get notified with what you threw once they settle. Using the Editor, you can create dice in any shape!


Cards are the only component of pure card games, but they are used in many other tabletop games as well. Tabletop Playground includes standard playing cards. But you can also create your own cards – in a rectangular, round or even hexagonal shape. Cards can be flipped and stacked, and card stacks can be shuffled.

Card Holders

In many games, you will want to organize a hand of cards, or keep your cards hidden from other players. Card holders help you do that: you can drop cards on a holder and order them as you would in your hand. Each card holder can have an owner. This means that cards on the player’s holder are not visible to other players.

I still have ideas for several additional possible object types, which will get introduced as Tabletop Playground continues to evolve. You’ll find out more about the remaining existing types in the next post!